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About Paintball Game
Speedball Competition

Paintball is a sport, in which players compete, in teams or individually, to eliminate opponents by hitting them with pellets containing paint (referred to as a paintball) from a special gun called a paintball marker. Depending on the venue, games are played on either indoor or outdoor fields of varying size. A game field is scattered with natural or artificial terrain, which players use for strategic play.

Rules for playing paintball vary, but can include capture the flag, elimination, defending or attacking a particular point or area, or capturing objects of interest hidden in the playing area. Depending on the variant played, games can last from seconds to days.

 
Game Mode

Scenario paintball
Scenario paintball is a type of paintball game that adds a specific theme or story to the paintball game. Themes vary widely, including re-creations of historic battles, popular movie themes, holiday themes and more. The general rule for being a "scenario" is if players or teams are pretending to be something other than paintball players, the game is most likely a scenario.

Speed Ball (Tournament)
Speedball is one of the two distinct game variants in the sport of paintball, the other being woodsball. It is a general term for a game in which the playing field is composed of bunkers, of the same location and number on each side of the field, that provide an equal playing field for each team competing. It was created in this way to give a better format for competitive paintball, both in playing and viewing the games.

Woods Ball
Woodsball, also known as woods paintball, Hillball or Bushball, is a popular form of paintball. Unlike its counterpart, Speedball, Woodsball is played in any natural setting. Sometimes, Woodsball is used in conjunction with Scenario paintball, which is played with a predetermined story, or setting.

 
Games
Player in game mode  Player in game mode  Player in game mode

Basic flow
Paintball is played with a potentialy limitless variety of rules and variations, all of which are specified before the game begins. The most basic of all game rules is that players must attempt to accomplish a goal without being tagged with paintballs. When a player is tagged, they must raise their marker to indicate that they are out, and leave the playing field.[14] Depending on the agreed upon game rules, the player may return to the field and continue playing, or is eliminated from the game completely.

Variants
Paintball can be played using different variations of its basic rules, including Capture the flag and Elimination. Paintball has spawned several popular variants, including woodsball, which is played in the natural environment and spans across a large area. Conversely, the variant of speedball is played on a smaller field and has a very fast pace (with games lasting up to five minutes). Other variants include scenarioball.

Enforcement of game rules
Regulated games are overseen by referees, who patrol the course to ensure enforcement of the rules and the safety of the players. If a player is marked with paint, they will call them out, but competitors may also be expected to follow the honor code; a broken ball means elimination. There are game rules that can be enforced depending on the venue, in order to ensure safety, balance the fairness of the game or eliminate cheating.

  • Minimum distance - When being tagged, depending on the distance from where the shot was fired, getting marked can feel like a firm pinch. Being marked may even leave a welt. Because of the pain associated with being hit by a paintball, commercial venues may enforce a minimum distance rule, whereby players cannot shoot an opponent if they are closer than this distance.
  • Overshooting - Some fields discourage players from overshooting (also called bonus balling or lighting up), which is to repeatedly shoot a player after they are eliminated. It is also considered overshooting if a player knew the opponent was eliminated but continued to shoot, disregarding the safety of the opposing player.
  • Ramping - Ramping refers to an electronically controlled marker increasing its rate of fire (balls per second or BPS)when a player reaches a certain number of trigger pulls per second and then maintains that trigger pull speed his marker will increase its rate of fire. Ramping of rate of fire is widely prohibited at most paintball fields, however it is allowed in most tournament formats. Most of the major professional leagues modified their rules for 2008 to limit the maximum rate of fire to 13.3 balls per second versus the previous 15. For 2009, the PSP tournament series further limited the maximum rate of fire to 10 balls per second to reduce the costs of playing in a weak economy. Although it is possible for players to fire more than 13.3 BPS, doing this with ramping is disliked by some players, and is also regulated by PSP.
 
 
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